
Most of the settings should be set although we’ll probably be playing with a few values such as tickets, friendly fire, and spawn times. Friendly fire is set at 50% but we’ll see how that goes. I’d rather play with full on friendly fire because it’s pretty fucking noobish to sit there and ex pack your feet to get kills, but 50% should eliminate most of this while allowing for some breathing room.
Spawn timers are set to spawn between 4 and 10 seconds. I don’t remember what the “competitive” values were, but it really doesn’t matter because they were probably much longer and the goal isn’t to drive people away, but to bring them in. The numbers are really difficult to balance as a result of BF containing hidden values. Each time we adjusted one of two values, it would change both the min and max respawn time. Ideally we would assign a value to min/max respawn time and be done with it, but I suppose in order to make an omelette you have to break a few eggs.
Map list is variable and doesn’t have to stay the way that it is. We threw out Guadal and Midway (BLEH) but we’re open to switching things up if people have some maps they really prefer.
Anything else, lemme know!