I’m rolling over in my god damn grave

And I’m not even dead yet!

How in the name of all that is holy has this current CoD actually managed to surpass its predecessors in terms of raw bullshit?  While it’s still possible to go in and stomp shit into the ground with a few buddies, every element that IMO makes CoD such a god awful mess has been magnified.  For those that are new here, allow me elaborate (although I will be brief).

1) 10 years ago a great player who was capping flags like a good teammate and healing up his bodies (essentially running a high SPM), could easily smash down a 10-1 k/d, and someone who is amazing could make that 15 or even 20-1.  I remember being livid with myself in battlefield vietnam for going 85-1 or 90-3.  The reason why this is so significant is that these weren’t outlying/anomaly games; if I sat down to play 20 games that day, at least 18 or 19 of them were going to be colossal blowouts.  The other 5% were ended early due to being kicked for suspected hacks.

2) A great player today is someone who runs a high SPM and averages a 3-1 k/d.  I repeat,  a 3-1 kill to death ratio.  The game throws so much bullshit your way that in order to be considered great, you merely have to kill 3 people to every one time you die.  Just let that ratio detonate in your head for a moment.  Great players, kill 3 enemies for every 1 time they die.  How the fuck are you going to figure out who the great players are when everyone has such a garbage k/d?

3) In BF42 it took 4 out of a maximum of 20 shots from a BAR to kill someone if you shot them in the chest.  Assuming you miss a few rounds you might get 2 or 3 kills per clip.  In CoD, depending on the gun, you can get a maximum of 10 kills per clip, but your average kill per clip is typically much less than it was with a gun that has much weaker bullets and a slower rate of fire.

4) Map design has taken campiness to the next level.  Whether you’re talking about giving someone 3 different routes through a map and forcing them into areas with barrels and cliffs, large ambush zones, or simply the omnipresent UAV, it’s never been easier to be killed and there’s not a damn thing you can do about it.  What’s worse is not being able to learn anything from dying.  You can go back and examine the situation but the only thing you take from it is “Wow, hope I get luckier next time”.

5) Years ago there wasn’t anything you could do against a player like myself or anyone else who stood on the shoulders of champions.  It often felt unfair and players who weren’t capable of achieving similar levels of success felt discouraged and didn’t enjoy the game when they constantly got shit on with so little hope for success.

In my opinion, where we’re at today is largely the same place we were at 10 years ago but with 1 major difference – it’s no longer the scrubs and shit kickers who are the frustrated ones.  There’s such a minute difference between a good and a bad player that being good and bad have no meaning anymore.  At any given point everyone in CoD is reduced to being 1 round away from having either a great or a terrible experience, all of which is built upon numerous factors that are impossible to control.  Consistency has been traded for ease of use, and I don’t see that as having much value at all.

80 comments

  1. I couldn’t agree more with this CoD. You die from all different directions from all new types of bullshit. My friends told me to get this game and I can honestly say that I have never been more pissed at a game ever in my life over this CoD.

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  2. It’s funny that you use the word ‘value’. I’m sure that the Call of Duty audience has a lot of value to Activision, if you catch my drift.

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  3. I try to explain this stuff to people who play cod, they always say either a) I suck at the game and am mad I can’t do well or B) that I’m just pissed because I’m a Fanboy of either Halo or Battlefield. IT irritates me to no end, I don’t want people to completely stop buying cod, i just want them to realize it’s not the end all and be all of FPS, and that it’s more like Babies first FPS.

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  4. Waldodude going HAM

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  5. *clap*clap*clap*

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  6. I completely agree man. Sadly though it’s wasted energy at this point to have complaints. Nobody cares man. It’s best to just let it run it’s course just like Tony Hawk and Guitar Hero. At least you have the option of better games to play being on PC. Me being on PS3 my only good FPS is COD. Which is pretty fucking sad. Xbox players at least have Halo.

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  7. Originally posted by me on facebook:
    I believe it to be the idea that these games are for everyone and that everyone should have a chance. If the bad players kept going 1-14 every game because they were bad, they would stop buying the game. Hence the poorly designed maps and randomness of the game.

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  8. Welcome to the new era of gaming where the game holds your hand through anything that may frustrate you or be mildly challenging.
    There’s the “Wrath Babies” of Wow
    The CoD brats of Fps’
    And let’s not forget the new style of campaign play from games like ME3 where you play hours and hours of the first two games, trying to get every possible outcome to maximize your experience just to find out that none of the choices change a goddamn thing.

    I hung up my headset a long time ago. Now I just watch others play and get entertainment from their commentary.

    Fuck it I’ll play Chess.

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  9. Haven’t played a 1st person shooter in over a year. Life is good.

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  10. I know how you feel, to much bull on multiplayer. My Gold expired last Friday so i don’t have to deal with that stuff.

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  11. first off i completely agree with everything you said waldo dude but what alot of people dont get is that this game is meant to be like this .its meant to appease all those people who were getting stomped all those years ago .Cod is not meant to be competitive and it never will be so you guys have to stop hoping for a change because the game is making tons of money in this way .Gamers who like to be exceptional and are willing to playing like fucking crazy for that are the minority now and activision goes where the money is.My advice is to a series with as little skill equalizers as possible ,halo and gears come to mind though there latest games have gone the accessible route its nowhere near cod and if that doesnt work theres always quake live lol

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  12. I’m not going to deny that I’m a younger gamer (18 to be exact) but that doesn’t mean I don’t realize what makes a quality game. I grew up playing bf 1942 and vietnam and while I was never consistently amazing I would almost always post up good scores while playing the obj. (not quite 10-1 every game, but not scores people other than competitive players would look at and say what a fucking terrible player). I had all the COD’s but had not really gotten around to playing them until COD4 came out. Over the years I have watched the series become worse and worse into what it is now. The shit stain that is ruining the entire FPS genre due to every other fucking company out their trying to copy the same stupid bullshit that caters to terrible players which in the end helps no one to improve. From things like killstreaks, to perks, to shitty maps with conveniently placed camp spots all around an objective make it impossible to capture/destroy. I could go on but I know i don’t need to it’s just nice to rant once in a while.

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  13. BTW let me mention that I have not yet purchased the current COD because I only wanted it for zombies to play with friends. So if anyone who has it could give me some advice on as to wether I should purchase it for zombies or not it would be much appreciated. I have watched some gameplay but am still not to sure.

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  14. As a point to note, and I know this is one small problem, but they have openly stated that the map are catered to the current Competitive players, and the current map design is apparently due to, the shout caster, Hastro. Being a tied in with the competitive community he will likely of known what needs to go where in terms of convenient head glitches.

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  15. About the k/d stuff: in a small infantry based FPS it was (and still is) not uncommon to go 1:1 if the opponents didn’t suck. Sure you could completly rape in pubs, but who cares about that? You can’t really compare a ‘true’ BF (aka not-BF3) to a game like CoD (first and second game, you know…. the ones without all the crap) or CS in terms of k/d.

    About point 4:

    The map design is actually not that bad for domination in BO2. You can pretty much predict where everyone is without sound or radar because of it’s linear design. However, the gamemode itself kinda promotes camping if you have 2 flags. Then you can easily go 5 to 10-1 if the other team is bad and you just hold a chokepoint + killstreak kills. But that’s extremely boring. 😉
    4v4 league play has spawn timers which makes domination already a whole lot better. Why they haven’t implemented that already in regular ranked is beyond me. But even then it needs some more work to make domination truly cater agressive fast paced gameplay.

    TDM, FFA and in a lesser extent KC simply don’t work for CoD. There’s nothing to go for like armor or powerups like you need to do in Quake/UT99. So complaining about camping in those gamemodes…. :)

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  16. Friendsie:
    Welcome to the new era of gaming where the game holds your hand through anything that may frustrate you or be mildly challenging.
    There’s the “Wrath Babies” of Wow
    The CoD brats of Fps’

    This is basically it in a nutshell. Gaming is becoming more and more mainstream and with that, you’re getting an increasing skill range of players. Gone are the days where you would either learn to get better at a game or just quit. Companies are instead deciding that as that casual player base grows, so too must the amount that they cater to those players.

    Using WoW as an example is the easiest way to look at the idea because everyone has played it and it has spanned so much time; kinda funny that it’s another Activision title. You look at early Warcraft though, with both vanilla and BC being the end of an era where Blizzard gave zero fucks if people weren’t good enough to kill things. What this did, is it forced people that wanted to see end game content to either learn to play, or stay terrible and never see certain bosses. Granted, you had to put more time in it, but with more time spent, greater rewards were achieved. Now a days we have a WoW (post wrath launch) that caters to casual players. Things are being killed by higher end guilds just fine, which means there is absolutely nothing wrong with the encounters**. The only thing holding people back should be time spent and more gear. Of course the way things are headed, players don’t see it this way.

    There seems to be a cloud of “WE’RE NOT BAD” that blocks the vast majority of gamers’ vision, where if they’re dying a lot they believe it’s not something they’re doing wrong, it’s clearly a problem with the game. So instead of looking at their own shitty play to fix it, they bitch and complain that the game is too hard, just rage that things are clearly bugged, or flat out quit playing. It doesn’t matter so much for a one time purchase game, but games that bank on people continuing to play so they can sell DLC, expansions, do micro-transactions, etc need to keep those people playing, so they design maps, encounters, or whatever so that it evens everyone out. The key to them is to just retune everything so that the good players are fucking pissed, but not enough to quit playing, and the bad players feel like they’re doing good. The way they keep the bad players going is by constantly nerfing things or making maps easier, and to keep the good players they release content at a faster rate. Just figure out what side of this wall you’re on with every multiplayer game and it may just make your brain explode a little bit.

    All the wall of text aside though it’s to be expected from Activision, and as gaming continues to grow in popularity, the catering is only going to grow. Luckily there are some games, like Dark Souls, where the people behind the game give zero fucks if you’re dying every 10 feet. It’s just getting to that point with CoD it seems, that another game that has a higher skill cap will take its place, and you’ll have free reign of that until all the bads that think they’re good decide to move over behind you. It’s a never ending cycle until certain devs are just like ‘no, fuck you, you’re bad’.

    ** edit: I believe the only exception to this was Heroic 25man Lich King, which only 1 guild killed prior to a 5% zone buff was added (I could be off, don’t feel like looking it up, but if anyone else killed it prior the number was extremely low).

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  17. This is why I stopped buying COD after Black Ops. I realised that activision had no intention of ever putting any effort into the game beyond reskinning weapons and maps. Every game appeals more to the lowest common denominator and the extra shovelfuls of bullshit heaped on every sequel are just there to appeal to mediocre/terrible players. COD has focused less on actual player skill with every successive title since COD4 (and I will admit that game wasn’t perfect :P)
    In fact now that I think about it most of the gameplay elements haven’t changed since COD 2. Hmmm.

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  18. Geks:
    This is why I stopped buying COD after Black Ops. I realised that activision had no intention of ever putting any effort into the game beyond reskinning weapons and maps. Every game appeals more to the lowest common denominator and the extra shovelfuls of bullshit heaped on every sequel are just there to appeal to mediocre/terrible players.COD has focused less on actual player skill with every successive title since COD4 (and I will admit that game wasn’t perfect )
    In fact now that I think about it most of the gameplay elements haven’t changed since COD 2. Hmmm.

    Yep, from watching Bruce’s Blops 2 videos I have noticed that they literally reused many of the sounds from the original black ops, like reloading sound from the Commando and put it to the PDW

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  19. The biggest difference i see in BO2 is all the objects to clip behind. You can’t go more than 10 feet without seeing another crate or barrel or random piece of scenery to sit behind and shoot from your eyes. Even in game modes like kill confirmed, people just sit behind their corner clipping spots with silenced SMGs and wait to kill some fool actually trying to get tags.

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  20. Theytookmydurr: Yep, from watching Bruce’s Blops 2 videos I have noticed that they literally reused many of the sounds from the original black ops, like reloading sound from the Commando and put it to the PDW

    All companies reuse sounds though, that’s not really something game-breaking. Blizzard has been reusing sounds since they were Silicon and Synapse.

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  21. Like Amy said, Dark Souls is the only game in recent memory that hasn’t come pre-beaten for players.

    I love it for that fact alone and am very happy that it’s gotten so much positive press/sales. But even it’s not perfect (see PvP netcode and Dark Sorcery balancing in particular). The PC port was terrible but From Software warned people that they were not good at PC stuff before they even announced a version for PC.

    As for baddies being bad and not wanting to own up to it, I think games that companies want to be monetarily successful are designed with Dunning-Kruger in mind, something interesting my buddy in neuro found a while back.

    http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect

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  22. Amy: All companies reuse sounds though, that’s not really something game-breaking.Blizzard has been reusing sounds since they were Silicon and Synapse.
    Making the most selling game, and not doing new sounds is pathetic. No excuse for that.

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  23. Yup I quit after I saw the bullshit in black ops which some misguided retards say was supported ghost famas anyone? Same thing in the mess that is battlefield 3 “hey guys why don’t we reward people who can’t hit anything by giving the people getting sprayed at AIDS (suppression) it’s stupid when I can go 30-5 in one match then go 15-16 in the next and not know what the fuck I did wrong

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  24. Baldere:
    Like Amy said, Dark Souls is the only game in recent memory that hasn’t come pre-beaten for players.

    I love it for that fact alone and am very happy that it’s gotten so much positive press/sales. But even it’s not perfect (see PvP netcode and Dark Sorcery balancing in particular). The PC port was terrible but From Software warned people that they were not good at PC stuff before they even announced a version for PC.

    As for baddies being bad and not wanting to own up to it, I think games that companies want to be monetarily successful are designed with Dunning-Kruger in mind, something interesting my buddy in neuro found a while back.

    http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect

    Hah, I’ve used the Dunning-Kruger in a previous article before. As both yourself and others have said, Dark Souls is a fantastic game and one of the most satisfying titles I’ve sank my teeth into in a long time.

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  25. WaldoDude: Hah, I’ve used the Dunning-Kruger in a previous article before.As both yourself and others have said, Dark Souls is a fantastic game and one of the most satisfying titles I’ve sank my teeth into in a long time.

    If you (or anyone else) got a playstation3: get Demon’s Souls aswell. :)

    But thats about it when it comes to ‘AAA’ titles….. :< (well…. maybe dota2 or sc2)

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  26. we have a society based on the majority asking a minority to pay for everything… video games and movies all dumbed down for the majority.

    I’m far from an genius, but now I can understand why a true genius always feels so lonely.

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  27. sPloOsH:

    I’m far from an genius, but now I can understand why a true genius always feels so lonely.

    Hmmm, there is something suspicious here.

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  28. I heard about the dunning kruger effect from an SC2 streamer when he was playing LoL and his teammates were acting like they were great yet everyone was shitty.

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  29. Echoing the sentiment of “welcome to modern gaming: dumb shit down so even the worst of morons can do well and finish a game without having to actually improve at the game” here. Part of why I haven’t bought a brand new game in two years (other than Saints Row 3, thanks to you and Bruce’s co-op LP of it where the fun of the game outweighed the easymode nature enough to remain enjoyable for a cynic like me) . Of course, the other reason is I don’t do console games and my current PC is shit, but yeah.

    What I’m wondering, though is… why did you even bother buying yet another COD title? Same $60 pile of shit, different year. Just a shinier coat of paint on the UI and more pandering to people who don’t play anything else.

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  30. Why is everyone complaining about single player stuff being “easy”, or being shitty? Single player is meant to give you an interactive story to be entertained. There’s not meant to be any challenge or competitiveness to it what so ever. Take the COD campaigns as a perfect example. They aren’t hard, but they’re super good. People just need to calm down with the single player hate.

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  31. Im sorry, but if you think cods single player is “super good”, then i don’t give two shits about anything you would say about games…

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  32. Roland:
    Im sorry, but if you think cods single player is “super good”, then i don’t give two shits about anything you would say about games…

    Ok, maybe I shouldn’t have lumped all the CODs together. CODs 1-5 were fucking amazing. MW2 and MW3 are good sequels to COD4. Black Ops and Black Ops 2 are also fantastic. Very different from Infinity Wards campaigns. Also, you’re a dick. God forbid someone actually likes the COD stories. Multiplayer is broken, not the single player.

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  33. WaldoDude: Hah, I’ve used the Dunning-Kruger in a previous article before.

    Hmm, I feel like I should’ve known that… maybe I should go back through old stuff >.>

    iPotatoes:
    Single player is meant to give you an interactive story to be entertained. There’s not meant to be any challenge or competitiveness to it what so ever.

    Eh, different strokes for different folks. I do agree with Roland about CoD’s “stories” but again, different strokes for different folks. I can respect that people like things I don’t. Let’s keep it civil, Roland did apologize to you in advance before disagreeing.

    I certainly get more out of a game that provides a tangible challenge or at the very least something beyond “roll face on keyboard -> profit” along with a story.

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  34. Baldere: Hmm, I feel like I should’ve known that… maybe I should go back through old stuff >.>

    Eh, different strokes for different folks. I do agree with Roland about CoD’s “stories” but again, different strokes for different folks. I can respect that people like things I don’t.

    I certainly get more out of a game that provides a tangible challenge or at the very least something beyond “roll face on keyboard -> profit” along with a story.

    The thing is not every game needs to be a Metal Gear Solid or a Mass Effect. Some games should just be like an awesome action movie. Like The Expendables. Something cool you know. To every “press buttons to win” action game there are a dozen in depth challenging games that are also fantastic. As you said “different strokes for different folks”. As for multiplayer. It’s all fucked. I’ve only played one truly good FPS in my time which is TF2. Like I said before though, wasted energy even thinking about it anymore because it’s not going to change. Too many business men making to much money. yolo swag 420 ganja smoke purp scrup xx :l

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  35. I wasn’t trying to sound like a complete ass, by the way. If you enjoy it, that is fine. Nothing wrong with liking a game, that is your opinion. That said, your opinion and mine are obviously different, so I wont normally take your opinion on a game seriously.

    Games have a difficulty setting for a reason. The easy setting should be easy, and the hard ones should be hard. Hard for the right reasons (better AI for example) and not for the wrong ones (look at any bethesda game). I understand why some people would want an easy game, but I just get bored if I am just blowing through it like it is nothing.

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  36. Roland:
    I wasn’t trying to sound like a complete ass, by the way. If you enjoy it, that is fine. Nothing wrong with liking a game, that is your opinion. That said, your opinion and mine are obviously different, so I wont normally take your opinion on a game seriously.

    Games have a difficulty setting for a reason. The easy setting should be easy, and the hard ones should be hard. Hard for the right reasons (better AI for example) and not for the wrong ones (look at any bethesda game). I understand why some people would want an easy game, but I just get bored if I am just blowing through it like it is nothing.

    I completely understand why some people wouldn’t want to play an easy game as well, but a lot of people seem to have this apocalyptic view of single player games when it’s just not true. There are so many single player games out there that challenge you it’s insane. They completely outnumber titles like MW3. And you came across completely like an ass in that post I responded too. It’s completely close minded to say that just because I love the COD campaigns that anything I’d say about games is wrong. I also love Fallout, The Elder Scrolls, and Bioshock. Would I be wrong in saying that they are awesome games with compelling stories? gg no re lol jk thx bye :]

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  37. I wouldn’t really say fallout or elderscrolls have very compelling stories either. Bioshock does, though.

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  38. Roland:
    I wouldn’t really say fallout or elderscrolls have very compelling stories either. Bioshock does, though.

    You seem pretty hard to please then. lol ._.

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  39. I enjoy fallout, but I don’t think the story is very good. The only thing “compelling” about them is getting strong enough to kill everyone who disagrees with you (which is why I prefer new vegas to 3, lol)

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  40. iPotatoes: You seem pretty hard to please then. lol ._.

    More like pleasing you when it comes to video games is pretty low. You need to raise the bar. Ask James Cameron.

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  41. Xeros612:
    Echoing the sentiment of “welcome to modern gaming: dumb shit down so even the worst of morons can do well and finish a game without having to actually improve at the game” here.Part of why I haven’t bought a brand new game in two years (other than Saints Row 3, thanks to you and Bruce’s co-op LP of it where the fun of the game outweighed the easymode nature enough to remain enjoyable for a cynic like me) . Of course, the other reason is I don’t do console games and my current PC is shit, but yeah.

    What I’m wondering, though is… why did you even bother buying yet another COD title? Same $60 pile of shit, different year. Just a shinier coat of paint on the UI and more pandering to people who don’t play anything else.

    I like playing Zombies and I like almost anything Co-Op. In Zombies you meet some huge goofballs which can easily make a good game great, as evidenced by my latest clip I just uploaded.

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  42. Theytookmydurr: More like pleasing you when it comes to video games is pretty low. You need to raise the bar. Ask James Cameron.

    easy* goddamn because of the verification, you can’t edit your comment anymore. Look in to that, D Dude?

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  43. WaldoDude: I like playing Zombies.I like almost anything Co-Op and you meet some huge goofballs in there which can make it a blast.

    So did you buy it for the PC to play alone? And for the Xbox to play with Bruce? Why didn’t Bruce buy it for the PC instead of you buying it for the console, you both prefer the master race and you both like zombies?

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  44. Theytookmydurr: More like pleasing you when it comes to video games is pretty low. You need to raise the bar. Ask James Cameron.

    Why would I change my standards. I get joy out of a huge range of games because I have lower standards. Maybe you should lower the bar. And what did James Cameron do wrong? Avatar? Boo hoo, he fucked up once. o_O

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  45. iPotatoes: Maybe you should lower the bar.

    That is the kind of “sit back and take it up the ass while game devs get lazy” type of attitude i hate.

    It is fine that you enjoy games, but telling someone to lower their standards so they like games that aren’t as good as they should/could be is the wrong thing to do.

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  46. iPotatoes: Why would I change my standards. I get joy out of a huge range of games because I have lower standards. Maybe you should lower the bar. And what did James Cameron do wrong? Avatar? Boo hoo, he fucked up once. o_O

    What? Avatar? Never mind.

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  47. Roland: That is the kind of “sit back and take it up the ass while game devs get lazy” type of attitude i hate.

    It is fine that you enjoy games, but telling someone to lower their standards so they like games that aren’t as good as they should/could be is the wrong thing to do.

    Agreed. Also, http://www.youtube.com/watch?v=67MRiMT9cnE

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  48. Big bag of trash, will not touch and therefore will not touch upon this issue

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  49. It is fine that you enjoy games, but telling someone to lower their standards so they like games that aren’t as good as they should/could be is the wrong thing to do.

    Hmmm, yea, this is the hard part. Relatively speaking ME3, Skyrim, etc crush competitors in terms of story but looked at out of the context of the cesspit that modern gaming is becoming I find them extremely lacking.

    I still had fun playing them to an extent but I wouldn’t give them an 8/10, maybe a 7. I replayed ME2 10 times on Insanity alone, I haven’t touched ME3 singleplayer since I beat it once 3 days after it came out.

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  50. Baldere: Skyrim, etc crush competitors in terms of story

    …..

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  51. I can’t remember the last AAA game that I enjoyed, though I have enjoyed quite a few indies and smaller games over the past few years.

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  52. iPotatoes: Why would I change my standards. I get joy out of a huge range of games because I have lower standards. Maybe you should lower the bar.

    Theres a term for this kind of thinking. “Anti-progress attitude”.

    http://www.sirlin.net/blog/2011/8/22/the-anti-progress-attitude.html

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  53. Roland: That is the kind of “sit back and take it up the ass while game devs get lazy” type of attitude i hate.

    It is fine that you enjoy games, but telling someone to lower their standards so they like games that aren’t as good as they should/could be is the wrong thing to do.

    But telling me to raise my standards isn’t? :l

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  54. Twin Sock Puppets: Theres a term for this kind of thinking.“Anti-progress attitude”.

    http://www.sirlin.net/blog/2011/8/22/the-anti-progress-attitude.html

    How did you get “anti progress” out of having lower standards? Besides, why should anyone have to lower or raise standards when there are so many developers making so many games now a days that standards are irrelevant. There’s something for everyone and there always will be. Standards should be applied to multiplayer. That’s the place that I’m disgusted at what people can get away with. yolo swag i suppose <3

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  55. iPotatoes: How did you get “anti progress” out of having lower standards? Besides, why should anyone have to lower or raise standards when there are so many developers making so many games now a days that standards are irrelevant. There’s something for everyone and there always will be. Standards should be applied to multiplayer. That’s the place that I’m disgusted at what people can get away with. yolo swag i suppose <3

    Keeping low standards is exactly what the anti-progress attitude is about…Unless i’m not understanding…..I assume by keeping low standards you mean you don’t care whether or not games get better and you don’t care if the problems they have are fixed in the future or not

    I suppose it’s more of a fine-with-how-things-are attitude than a ANTI-progress attitude. But either way, I would think you should always be hoping for better games and you should want them to progress, not just stay at the level they are currently at

    I keep the same mindset toward single player games that i do towards multiplayer games. I’m just a lot more frustrated with the multiplayer ones. Doesn’t mean i don’t want the single player ones to significantly progress.

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  56. Twin Sock Puppets: Keeping low standards is exactly what the anti-progress attitude is about…Unless i’m not understanding…..I assume by keeping low standards you mean you don’t care whether or not games get better and you don’t care if the problems they have are fixed in the future or not

    I suppose it’s more of a fine-with-how-things-are attitude than a ANTI-progress attitude.But either way, I would think you should always be hoping for better games and you should want them to progress, not just stay at the level they are currently at

    I keep the same mindset toward single player games that i do towards multiplayer games.I’m just a lot more frustrated with the multiplayer ones.Doesn’t mean i don’t want the single player ones to significantly progress.

    You definitely assume wrong. I’m all about progress for singlplayer and multiplayer games, but I’m not going to, or try not to, lose my shit over it. I’m the minority. Games aren’t made for me. They’re made for Joe shmoe who tokes up 420. I’m not ok with it, but there’s nothing that can be done about it. That’s how business works. And thinking that there isn’t any progress in gaming is just naive. I’ve said before that there are so many games out there that challenge you and are constantly improving that it completely outnumbers the ones that don’t.

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  57. Get comfortable, this is going to be a long response.

    If we’re going to have this discussion, we’ll first need to talk about skill levels. Since we’ve most likely all played CoD in some form, I’ll use that as the frame of reference for my comparison of skill levels. I’ll start with the lowest level of skill first and work my way up.

    1) Completely Unskilled: Someone who has just purchased their first fps game and/or first CoD game and has absolutely no prior experience with first-person shooters. This person is the player who literally has no idea what he’s doing. He does not understand the controls or any of the nuances of the game (aiming down sight, sprinting, changing stance, etc.). This player will always do poorly, and will most likely have trouble killing anyone.

    2) Low Skill: Someone with prior CoD experience, or someone who has spent at least a few hours playing this specific game. This player has likely completed the single-player campaign but is fairly new to the multiplayer. He is likely to struggle for a while, but will eventually become better at the game as long as he keeps playing it.

    3) Semi-skilled: Someone who has played several CoD games and logged at least a day or two on each. This is the casual gamer. His favorite game is CoD, his favorite show is Family Guy, and his favorite food is pizza. This is the guy who runs YOLO in his clan tag, and he likely has at least 3 x’s in his name. He’s familiar with CoD but he isn’t particularly good at it. He camps and pulls just under a 1 k/d.

    4)Average Skill: This is your average frequent CoD player. He plays several times a week and has prestiged in every CoD since MW2. He’s familiar with the guns and the maps and he has a favorite of each. He uses the best guns because he wants to do as well as he can, and he plays very conservatively (head-glitching, pre-aiming doorways, laying in wait with his sights up). He goes positive consistently and he thinks he’s fairly good.

    5) Skilled: This group needs to be divided in two. There are aggressive skilled players, and there are conservative skilled players. The aggressive players easily go positive while rushing, and the conservative players pull a 2+ k/d while camping. They are likely equal to each other in skill level as I have yet to see an example that proves otherwise. These players normally top their lobby leaderboards either in spm or in k/d.

    6) Pub Stars: These are the first “good” players. They always top their lobby leaderboard in both k/d and spm, and have logged many days playing previous CoD games. Their aim is good, and their reflexes are fairly quick. Their overall k/d is meaningless, but it could be anywhere from 1.7 up to a 4. By rule, every pub star thinks he’s amazing even when he’s getting his shit pushed in. A pub star will blame bad scores on the connection or on arbitrary elements of the game that he thinks are unfair.

    7) Amateur Competitive Players: These people play the game competitively. They know maps, spawns and callouts, and they can communicate effectively with their teammates. These are the guys who’ll nade the B flag from their spawn. They are mostly pub stars, but with competitive experience. With that said, a good competitive player will always beat a great pub star once all the bullshit has been removed from the game.

    8) Professional Players: Anyone who has finished in the top 16 of an MLG event is considered “pro” but I’m extending the definition to anyone who has finished in the top 16 of any competitive tournament since CoD hasn’t been part of the pro circuit since Blops 1. These guys will own you. No matter what lobby they’re playing in, and no matter what gametype it is, these players will have an enormous impact on the outcome of the game. To put it bluntly, they get paid to do this.

    Now that I’ve covered the various skill levels, I’m going to talk about how CoD is trying to close the gaps between good players and bad players (I say “gaps” because there are many, some of which have already been closed).

    “What does it mean to be a good player?” Being a philosophical gaming nerd, I’ve asked myself this question on several occasions. The conclusion I always come to is that a good player has map knowledge, spawn knowledge, and weapon knowledge. He has good gun-skill, that is his aim is good, and his reflexes are fast, and he also plays smart and knows what to do and when to do it.

    Black Ops 2 is arguably the worst connection-based CoD of the entire CoD series. The net-code for this game is fucking trash, and I’m being fairly generous in saying that. At best it results in random gunfights that may or may not be won by the more skilled player. At worst it actually rewards players with bad connections, giving them a better chance at winning than players with good connections. Randomness is not skill-based so Black Ops 2 has effectively removed gun-skill from being an important factor in determining the skill of a player.

    I have concluded that it is almost impossible to play this game intelligently. DRJ has mentioned that the map design is awful, but for those of you who don’t understand what he means I’m linking a picture to an overview of the map “Slums”(http://mp1st.com/wp-content/uploads/2012/11/Slums-CTF.png). This map has literally three routes from one side to another and each of these routes is infested with potential head-glitch spots. When a map only has three possible ways to move from one side to the other, and all of these routes could easily mean certain death, movement is not encouraged. Camping, historically, has not been an intelligent way to play since it is only effective for so long before someone with more skill than you flanks you, tea-bags you and blows a hole in the back of your skull. But in this game I would honestly say that camping is not only an intelligent way to play, it’s really the only way to play if you actually care about how well you do. Every map is littered with head-glitches, and I can’t think of a single map that actually allows you more than 3-4 routes across it. If you want to succeed at this game, you will need to camp.

    Spawns in this game also appear to be fairly random, and as I said earlier, randomness is not skill-based.

    At this point I’ve been writing about Call of Duty for about 30 minutes and I’m getting to the point where I’m beginning to question my sanity, so I’m gonna stop while I still know I’m not a lunatic. If I missed anything feel free to correct me.

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  58. TL;DR DRJ is right when he says this game has enormous amounts of bullshit

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  59. I really don’t understand how people complain about cod every year and again buy it every year.The first step to getting the devs to to listen is to stop supporting the direction that they are going in meaning don’t buy the game.Cod fans are some of the most optimistic people i have ever met.Every year they say this sucks but in the same sentence you hear well the next one will be better.When does it stop?When do these people finally say that this isn’t good enough?I personally don’t think it will ever change and i have come to the conclusion that the series isn’t for me but to those who haven’t try not buying the game because buying it until it gets better isn’t working.

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  60. iPotatoes: You definitely assume wrong. I’m all about progress for singlplayer and multiplayer games, but I’m not going to, or try not to, lose my shit over it. I’m the minority. Games aren’t made for me. They’re made for Joe shmoe who tokes up 420. I’m not ok with it, but there’s nothing that can be done about it. That’s how business works. And thinking that there isn’t any progress in gaming is just naive. I’ve said before that there are so many games out there that challenge you and are constantly improving that it completely outnumbers the ones that don’t.

    Are we such a minority that we have that little influence? I don’t know….there seem to be a lot of complaints about games like CoD and It’s only getting worse. Admittedly many of those complaints are from people that don’t really understand what they are talking about…but its a step in the right direction.

    Also I think that there is, of course, progress. But I see that progress mostly on handhelds and lower budget arcade games and stuff. I see most triple A titles becoming easier, less skilled, and more accessible than they were in the past.

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  61. Twin Sock Puppets: Are we such a minority that we have that little influence? I don’t know….there seem to be a lot of complaints about games like CoD and It’s only getting worse.Admittedly many of those complaints are from people that don’t really understand what they are talking about…but its a step in the right direction.

    Also I think that there is, of course, progress.But I see that progress mostly on handhelds and lower budget arcade games and stuff.I see most triple A titles becoming easier, less skilled, and more accessible than they were in the past.

    Yes, we are definitely the minority. We have little to no influence over what will happen to a triple a title like COD. And you don’t get to being a triple a title by pandering to a small group like us. You find a formula that gets the most people. That’s what Activision has been doing for years.

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  62. P

    iPotatoes: But telling me to raise my standards isn’t? :l

    You really don’t get it, do you?

    Maybe you will understand it this way a bit better. If parents reward their kid for getting As in school (ONLY As, anything lower is considered sub par), they have high standards. If they reward their kid for getting anything above a C their standards are lower. Rewarding a C or above gives the kid a mindset of “oh, I don’t have to work for an A, because I can get the same reward with a C”.

    This can be implied to video games. Why the hell would cod try to make their game better when they are one of the most profitable form of entertainment EVER?

    If the market has high standards then game developers have to try a little bit harder to get your money, and they can’t just spew out shit year after year. Sadly, this market doesn’t have high standards, at all, so we get cod year after year.

    That is a basic principal of capitalism… Consumer demand SHOULD force producers to up their game to be competitive in the market, not allow them to sit back and get away with making crap.

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  63. Roland:
    P

    You really don’t get it, do you?

    Maybe you will understand it this way a bit better. If parents reward their kid for getting As in school (ONLY As, anything lower is considered sub par), they have high standards. If they reward their kid for getting anything above a C their standards are lower. Rewarding a C or above gives the kid a mindset of “oh, I don’t have to work for an A, because I can get the same reward with a C”.

    This can be implied to video games. Why the hell would cod try to make their game better when they are one of the most profitable form of entertainment EVER?

    If the market has high standards then game developers have to try a little bit harder to get your money, and they can’t just spew out shit year after year. Sadly, this market doesn’t have high standards, at all, so we get cod year after year.

    That is a basic principal of capitalism… Consumer demand SHOULD force producers to up their game to be competitive in the market, not allow them to sit back and get away with making crap.

    THERE ARE NOT ENOUGH PEOPLE TO MAKE A DIFFERENCE! Holy shit, I feel like a broken record. Black Ops 2 sold 11 million units in the first week. It’s now been 2 weeks. Go online right now and see how many people are online. Go online when the new DLC drops. Hell don’t even just look at your own platform. Add all of the PS3, xbox, PC, and even Wii user count. You might get 3 million on a good day. Out of those people, how many do you think even give a shit about the game. I agree with you completely that the consumer can and should try to influence the market, but it’s majority rule. Unfortunately with a company like Activision, it’s just not going to happen. Will people get tired of it and stop buying the game they’ll cancel it and find something else. It’s what they’ve always done.

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  64. Exactly my point, too. There aren’t enough people to make a difference because of people like you with your attitude toward games. If more people’s expectations were higher that would start to spread, and more people would feel the same way.

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  65. Couldn’t agree with you more. I’m probably just reiterating whats been said above, but the game has terrible map design with loads of objects to clip from. The game seems to have lots of lag, and when I kill someone it always feels random. Which takes away from the confidence I’ve had from other FPS on knowing ill win a one on one engagement. SMGs seem to be superior to all other gun classes, and the maps seem to be designed for them. Spawns are extremely random, and can be hard to tell when they flip. Lastly there’s plenty of time I will put a clip into a guy, and he will kill me with the kill cam showing me not shooting at all. All an all it just makes for a very frustrating experience.

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  66. Roland:
    Exactly my point, too. There aren’t enough people to make a difference because of people like you with your attitude toward games. If more people’s expectations were higher that would start to spread, and more people would feel the same way.

    You don’t seem to be grasping the reality that people like us are the minority. It’s not a way of thinking, it’s a fact. If we were the majority then you’d see every single company improving and trying to make better more innovative games. That’s just not reality though. We are kings walking through a world of peasants my friend, and it will never change. That sentence has very little to do with anything I’ve said but it sounds like a cool line. :d

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  67. iPotatoes: You don’t seem to be grasping the reality that people like us are the minority. It’s not a way of thinking, it’s a fact. If we were the majority then you’d see every single company improving and trying to make better more innovative games. That’s just not reality though. We are kings walking through a world of peasants my friend, and it will never change. That sentence has very little to do with anything I’ve said but it sounds like a cool line. :d

    You are the majority, but because not every person who bought a COD game is on the internet or YouTube bitching about it, whether he/she doesn’t give a shit or because he/she is a little punk and doesn’t know any better, nothing is going to happen. Also for to you, Cody. I’m sure it doesn’t help that loads of people buy the title every year just to “try” it, and ending up bashing it, but still buying it next year thinking something has changed.

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  68. iPotatoes: THERE ARE NOT ENOUGH PEOPLE TO MAKE A DIFFERENCE! Holy shit, I feel like a broken record. Black Ops 2 sold 11 million units in the first week. It’s now been 2 weeks. Go online right now and see how many people are online. Go online when the new DLC drops. Hell don’t even just look at your own platform. Add all of the PS3, xbox, PC, and even Wii user count. You might get 3 million on a good day. Out of those people, how many do you think even give a shit about the game. I agree with you completely that the consumer can and should try to influence the market, but it’s majority rule. Unfortunately with a company like Activision, it’s just not going to happen. Will people get tired of it and stop buying the game they’ll cancel it and find something else. It’s what they’ve always done.

    What you just said is that not enough people care about making better games so I should not waste my energy caring about it either. If everyone thought like you then there would be no progress in the world ever because the fact of the matter is the majority of people don’t care about very much and are fine to have things the way they are.

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  69. Roland:
    Exactly my point, too. There aren’t enough people to make a difference because of people like you with your attitude toward games.

    Exactly…even though we’re probably the .01% minority we shouldn’t just let devs more or less poop on us. Being vocal will lead to more people that understand our case.

    Hell, I would be mindlessly enjoying bf3 right now if Wally hadn’t posted his down the rabbit hole vids.

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  70. Twin Sock Puppets: Exactly…even though we’re probably the .01% minority we shouldn’t just let devs more or less poop on us.Being vocal will lead to more people that understand our case.

    Hell, I would be mindlessly enjoying bf3 right now if Wally hadn’t posted his down the rabbit hole vids.

    The people in the COD community have been vocal for a long time. You will never ever change Call of Duty. Period. As for other triple a titles, you have to become the majority or nothing will happen either. The most power we hold is with indie titles, and even then it’s very little. I wish it wasn’t like this, but it’s true.

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  71. Pat: What you just said is that not enough people care about making better games so I should not waste my energy caring about it either. If everyone thought like you then there would be no progress in the world ever because the fact of the matter is the majority of people don’t care about very much and are fine to have things the way they are.

    This is literally the most retarded argument ever. If everyone thought like me there would be balanced games and pussy, pussy everywhere…. 8===D

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  72. iPotatoes: The people in the COD community have been vocal for a long time. You will never ever change Call of Duty. Period. As for other triple a titles, you have to become the majority or nothing will happen either. The most power we hold is with indie titles, and even then it’s very little. I wish it wasn’t like this, but it’s true.

    No, the people who complain about cod and care enough to make a difference is a very small minority. A very vocal minority, but still a minority. Activision isn’t stupid when it comes to business, they realize this.

    iPotatoes: This is literally the most retarded argument ever. If everyone thought like me there would be balanced games and pussy, pussy everywhere…. 8===D

    Im done trying to reason with you, because you have one thick ass skull.

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  73. 1) “No, the people who complain about cod and care enough to make a difference is a very small minority. A very vocal minority, but still a minority. Activision isn’t stupid when it comes to business, they realize this.” – Roland : So we agree?
    2) “What you just said is that not enough people care about making better games so I should not waste my energy caring about it either. If everyone thought like you then there would be no progress in the world ever because the fact of the matter is the majority of people don’t care about very much and are fine to have things the way they are.” – Pat : I’m sorry that I’m not telling you what you want to hear man. I wish things were different. But for triple a titles it’s just facts. Nothing will change without the vocal minority becoming the majority and it just won’t happen. Gaming has changed. We’re greatly outnumbered by casual players. And the casuals don’t give a fuck what happens nor do they don’t want to listen. So I try and save my breath and just play the hundreds of other fantastic games that I love.

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  74. Theytookmydurr: Also for to you, Cody. I’m sure it doesn’t help that loads of people buy the title every year just to “try” it, and ending up bashing it, but still buying it next year thinking something has changed.

    I agree with you completely, which is why I didn’t buy it. I just play my brothers when hes not playing it. Also i’m pretty sure that if we all of us here went and boycotted the game it wouldn’t make a huge difference, as said above we are a minority. Also it’s better to play the game, and see whats wrong with it and bash it. Then to just stay quite about the whole thing. I mean if anything was ever to get fixed, it would get fixed through people complaining you know? Lastly I’m sure not to many people buy the game thinking things have been fixed, but more so because there is not much else to buy at least in terms of fps.

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  75. Roland: http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect

    I agree but CoD’s multiplayer and zombies is why the game is popular, I don’t give one shit about the sigle player. Hell, I don’t give a shit about the game.

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  76. Garret: I agree but CoD’s multiplayer and zombies is why the game is popular, I don’t give one shit about the sigle player. Hell, I don’t give a shit about the game.

    Everything that has been said can be applied to the multiplayer…

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  77. Haven’t bought a COD since MW2, but i’ve loaned everything afterwards from friends. And i can honestly say, i don’t regret the lack of purchase. Black Ops was a screaming match between me and my t.v due to the absolutely horrible features, i couldn’t even bring myself to finish the MW3 single player even though i’d finished every COD’s single player up to that, and i’ve only played the zombies for BO2 and the enjoyment was…..average, even with my best friend of about 12 years beside me. I can only hope this is a passing phase, but honestly, Activision is gonna ride the shit out of this franchise until every drip of money is squeezed from it. Like it was said previously, Dark Souls was the last AAA title i remember that really made me feel like it was worth every bit of money i paid for it. I’ve completed it over 3 times, sank over 80 hours into it and after ages i still have a hunger for another playthrough with more personal challenges and goals to be set and beaten. As for the whole ‘casual gamer’ market, i don’t see why they don’t completely seperate the casual players from the, for lack of a better term, hardcore gamers. Dark Souls sold millions, which shows there are many people hungry for an unforgiving challenge, so if these AAA developers had seperate projects being made to cater to us, they’d pretty much double their profits while still making casual games that make as much cash as they do now. Naive thinking maybe, but still, in my eyes the best way to get a company interested in your idea is to let them know off the bat they’ll make money from it, one way or another. Can you imagine Activision’s budget going into a properly difficult game, but with a different branch from the COD bunch making it to allow for creativity to flow?

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  78. I just finished playing 10-15 Dom games tonight with a full team where we just shit stomped the other guys 200-50 or worse every game.

    I came out averaging a 2-2.5 KD roughly with 532 SPM in Dom. I was happier then a pig in shit when I was done playing. I am with you, I remember seeing guys going 10:1 in CS and striving to be like them. Now with roughly 3 KD I feel like I have peaked and there is nowhere to go but down.

    Killstreaks need to go back to 3-5-7 for CoD to be remotely fixed. CoD4 had it’s share of camping cock suckers, but nowhere to the extent it is now. The incentive to never die, combined with windows and numerous barrels etc make this almost unplayable. I never once even CONSIDERED camping in CoD4, I thought that you were missing out on a flag cap or a couple kills. Now it’s accepted to have a “Slayer” on the team who sits in a house circle jerking all game, looking down one alleyway.

    In CS I ran a 7:1 KD abouts and as you have stated before Waldo every game I stepped into I KNEW I was going to bend the other team over, it was just a question of how badly this time. Now unless you play with a party in CoD, you are almost scared to play because god know’s who is going to have the best connection or get the drop on you.

    I haven’t played a competitive FPS since CoD4 and from the looks of it I never will again. With upcoming single player games looking SO good this coming year, I couldn’t imagine playing CoD over The Last Of Us for example.

    End of opinion, just my two cent’s and by the way how goes the Guild member search for Team Picky Pants?

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  79. when is the next co op with bruce?

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