There have been a lot of rumors about whether or not this is happening and according to a recent post over at Joystiq it appears as though not only will this game be happening on consoles, but apparently it “feels better with more direct control”? What the fuck?
Diablo 3 is a point and click game similar to RTS games. How in the world would that feel better on a controller as opposed to a mouse and keyboard? The biggest reason why we don’t see RTS games like Starcraft on console is because of the controller. This goes doubly so for MMO’s like WoW. Granted diablo 3 isn’t an extremely complex game with a maximum of 6 active skills, but there aren’t enough buttons to even map those without having to wheel through some of them with different combinations.
There are two main reasons I’m upset here. The first is because if this game is being ported to console the developers had to keep that in mind during the entire development process. This is in stark contrast to a game like WoW that I mentioned before. If they had done the same thing with WoW they would’ve had to cap the maximum amount of skills any one player can use at a time in order for it to be viable on a controller.
The second reason is simply the description Jay Wilson used to describe the controller; it’s completely dishonest. I can’t fathom how it would make the game easier or more “direct” than using a god damn m/kb. Is it possible to drive your car with your feet? Probably. Does that make it better? No. I constantly wonder how much influence Activision has had on their development process ever since they came aboard.
The console market is a massively untapped resource so I understand why they would do it, it just saddens me that the lowest common denominator continues to win out.