I was talking to a friend the other night about some proposed changes I had seen the WoW dev’s speaking of that was mentioned on www.mmo-champion.com. Proposed changes aside, we started talking about where WoW would be without it’s vast array of support. Sites like mmochamp, curse, and elitistjerks, are an indispensable part of the World of Warcraft community. If you want to know which gear to wear, what rotation to use, how to spec yourself, or you’re in the market for a new addon, these sites are absolutely crucial.
It doesn’t matter what kind of experience you have, the knowledge contained in these sites is valuable no matter what your skill level. Why then isn’t it built in as part of the game? Anyone who has played WoW for 5 minutes knows that 99% of the population plays far below the potential of their gear and class. These websites are referenced possibly hundreds of even thousands of times every day in order for people to figure out game breaking info on fundamental mechanics.
Why has it taken 7 years for the Cataclysm expansion to just start to add graphical cues to the bosses as opposed to displaying the information in small debuffs that deadlybossmods reads and spits out in graphical format. Why don’t the target dummies or forums have some type of information on optimizing your dps and rotation? How is it that elitistjerks can predict the new DPS based on proposed changes but Blizzard seems to have such a difficult time balancing them out. Playing the AH is a great way of making money that many of us do to a greater or lesser extent, but we’re all still using the postal addon from curse because 7 years isn’t long enough for Blizzard to figure out that we want/need one.
Color me confused.